ABSTRACT
The emergence of the metaverse has expanded the vital role of virtual worlds in education. It extends the traditional configuration of virtual spaces by offering a more immersive, interactive, and social experience. Unfortunately, there is insufficient literature on how to develop a metaverse application aligned with academic standards and best practices. In this study, we adopted a co-design approach in remodeling our mobile educational metaverse to draw a blueprint for existing and future metaverse technology adopters. We sent a follow-up survey to stakeholders inviting free-text comments. This survey focused on the challenges, issues, and expected features from the perspectives of developers, teachers, and students, respectively. Our results revealed several challenges that developers face when building a metaverse, such as technical infrastructure, student engagement, avatar customization, and performance optimization. Meanwhile, teachers emphasized potential issues that may arise from the use of metaverse technology in educational settings, such as learning outcomes, health and safety, digital citizenship, and ethics and morality. Finally, students expected several key features of an educational metaverse application, such as socialization and collaboration, virtual world interactions, metaverse optimization, realistic graphics, and minigames and activities. The implications of these findings are significant and can help other educational institutions seeking to integrate metaverse technology into their academic services. Overall, our study presents an initial foundation for further exploration and advancement within the rapidly evolving field of metaverse technology.
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Index Terms
- Remodeling a Mobile Educational Metaverse Using a Co-Design Approach: Challenges, Issues, and Expected Features
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