ABSTRACT
The metaverse has brought novel concepts and models to education, which has the potential to rebuild the education industry. However, the study of the metaverse is currently in the theoretical stage and lacks empirical cases and XR(X-Reality) technology is more maturely developed in metaverse underlying technology. Furthermore, XR and mixed/remote teaching are considered advanced directions and new trends in the field of education. This article analyzes and reconstructs the educational operating mechanism from the perspective of the metaverse, constructs XR-based immersive, multimodal interactive educational scenes with Constructivist Learning Theory, and proposes proactive strategies to address potential issues in the development of XR-based education. This will enable XR-based educational scenarios to be smoothly applied and popularized, providing a reference for innovation and development of the education industry in the future.
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Index Terms
- Research on Immersive Education Scenarios Based on X-Reality from the Perspective of Metaverse
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