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Leveling Up Education: Harnessing Generative AI for Game-Based Learning

Published: 19 December 2023 Publication History

Abstract

Generative AI has exploded in popularity over the past few years and is showing no signs of slowing down. There is skepticism among educators and institutions on the best ways to harness its power without ignoring ethical and equitable challenges that arise with its use. One area where there is emerging consensus is in building personalized learning solutions that can provide equitable access to a wide range of learners without compromising on ethical challenges. Simultaneously game-based learning has proven to be a viable paradigm to engage learners and the ability of games to be able to adapt to the player/learner provides significant opportunities to build equitable and accessible personalized learning solutions. In this talk, we will discuss ways in which game-based learning and generative AI can synergistically be combined to take advantage of each other’s capabilities and create educational interventions that can be offered at scale. By combining the interactive and motivational aspects of games with the adaptability and intelligence of generative AI, educators can unlock new opportunities to cater to individual learning needs and cultivate a more effective and enjoyable learning process. In this keynote, we will look at experimental software frameworks that can drive and level up education in multiple contexts and showcase some exemplars that demonstrate the promise that this integration provides.

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  • (2024)The Role of Generative AI in Empowering Generation Z in Higher EducationMedia & Marketing Identity10.34135/mmidentity-2024-75(758-776)Online publication date: 2024

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  1. Leveling Up Education: Harnessing Generative AI for Game-Based Learning

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    cover image ACM Other conferences
    COMPUTE '23: Proceedings of the 16th Annual ACM India Compute Conference
    December 2023
    120 pages
    ISBN:9798400708404
    DOI:10.1145/3627217
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 19 December 2023

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    Author Tags

    1. Game-based Learning
    2. Generative AI
    3. Software Systems

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    • Keynote
    • Research
    • Refereed limited

    Conference

    COMPUTE '23
    COMPUTE '23: 16th Annual ACM India Compute Conference
    December 9 - 11, 2023
    Hyderabad, India

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    Overall Acceptance Rate 114 of 622 submissions, 18%

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    Cited By

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    • (2024)The Role of Generative AI in Empowering Generation Z in Higher EducationMedia & Marketing Identity10.34135/mmidentity-2024-75(758-776)Online publication date: 2024

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