ABSTRACT
This pilot study aims to investigate the factors that influence the likelihood of adopting immersive technology for teaching and learning STEM-based courses in tertiary institutions in Africa, with a specific focus on the case of Nigeria. Immersive technologies such as virtual reality (VR) and augmented reality (AR) have shown promise in enhancing student engagement and understanding of complex STEM concepts. However, the adoption of these technologies in educational settings remains relatively low. By conducting a case study in Nigeria, this research aims to identify the key factors that contribute to the adoption of immersive technology in the Nigerian context. The study employs a quantitative approach of immersive technology use, targeting 60 participants in selected tertiary institutions, and uses Cronbach's coefficient to evaluate the consistency of responses. The preliminary findings provide valuable insights into the barriers, opportunities, and strategies for promoting the adoption of immersive technology for STEM education in Nigeria and potentially other African countries.
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Index Terms
- Pilot Study on Likelihood of Adoption of Immersive Technology for Teaching and Learning of STEM based Course in Tertiary Institutions in Africa: A Case Study of Nigeria
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