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Immersive Neural Network Exploration: A VR Approach to Human-Centered AI Understanding

Published:14 December 2023Publication History

ABSTRACT

In today’s rapidly evolving artificial intelligence (AI) landscape, the complexity of neural networks, especially in deep learning, presents significant challenges for intuitive human understanding. Compelling visualization methods have become crucial with AI systems integrating into everyday experiences and environments. Virtual Reality (VR), as an immersive and interactive technology, offers a novel approach to visualizing intricate AI processes. This work introduces transformative updates to the DeepVisionVR platform, a pioneering tool for 3D visualization of Convolutional Neural Networks (CNNs) in VR. A cornerstone of our enhancements is the Sensitivity Analysis module, which offers real-time interactivity, allowing users to adjust pixels within the VR space, shedding light on the intricacies of model outcomes. In addition, advanced model interpretation methodologies have been integrated, including Integrated Gradients, GradientShap, and Occlusion, enriching the depth of insight into model rationale. Our Adversarial Analysis, utilizing the Fast Gradient Sign Method (FGSM), unveils potential weak points in models, emphasizing their vulnerability to minor input alterations. The new features aim to provide a deeper understanding of how neural networks interpret and react to various inputs, thereby bridging the gap between complex machine learning models and human interpretability.

References

  1. Medet Inkarbekov, Rosemary Monahan, and Barak A. Pearlmutter. 2023. Visualization of AI Systems in Virtual Reality: A Comprehensive Review. International Journal of Advanced Computer Science and Applications 14, 8 (2023). https://doi.org/10.14569/IJACSA.2023.0140805Google ScholarGoogle ScholarCross RefCross Ref
  2. Narine Kokhlikyan, Vivek Miglani, Miguel Martin, Edward Wang, Bilal Alsallakh, Jonathan Reynolds, Alexander Melnikov, Natalia Kliushkina, Carlos Araya, Siqi Yan, 2020. Captum: A unified and generic model interpretability library for pytorch. arXiv preprint arXiv:2009.07896 (2020).Google ScholarGoogle Scholar
  3. Christoph Linse, Hammam Alshazly, and Thomas Martinetz. 2022. A walk in the black-box: 3D visualization of large neural networks in virtual reality. Neural Computing and Applications 34, 23 (2022), 21237–21252. https://doi.org/10.1007/s00521-022-07608-4Google ScholarGoogle ScholarDigital LibraryDigital Library

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        • Published in

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          HCAIep '23: Proceedings of the 2023 Conference on Human Centered Artificial Intelligence: Education and Practice
          December 2023
          63 pages
          ISBN:9798400716461
          DOI:10.1145/3633083

          Copyright © 2023 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 14 December 2023

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