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Multimodal Practices to Sustain Multiactivity When Live Streaming

Published: 07 June 2024 Publication History

Abstract

Live streaming with mobile phones is a common practice where streamers and viewers use various resources for interaction. Based on the method of multimodal conversation analysis, we examine recordings of a clay sculptor's live streams on a Chinese social app. We address how the streamer's dual involvements—doing the sculpture work and responding to viewers’ messages—are achieved moment-by-moment. We will demonstrate how the streamer uses multiple resources, such as language, body torque, facial expressions, eye gaze, phone adjustment, and the “disrupted turn adjacency” feature of viewers’ messages, to achieve multiactivity by holding two intersecting courses of action, and how he may use live streaming to achieve self-exposure, chat, and virtual intimacy during his routine work.

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cover image ACM Conferences
IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences
June 2024
465 pages
ISBN:9798400705038
DOI:10.1145/3639701
  • Editors:
  • Asreen Rostami,
  • Donald McMillan,
  • Jonathan Hook,
  • Irene Viola,
  • Jun Nishida,
  • Hanuma Teja Maddali,
  • Alexis Clay
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 07 June 2024

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