Art Directable Underwater Explosion Simulation
Article No.: 55, Pages 1 - 2
Abstract
We present a technique for simulating underwater explosions using an animated volume control method that allows us to visually approximate the expansion and contraction of underwater explosions measured in existing literature. The foundation of this technique is a FLIP/APIC bubble simulation coupled with a surrounding sparsely allocated volumetric water field in a multi-phase solve. We achieve the desired compression and expansion effects by animating the target bubbles volume via adjusting the equilibrium FLIP particle counts per voxel. Adjusting bubble density with volume and adding surface tension improves the match to real world references. Because our method can be animated to any timing desired by the artist, it is more practical for achieving art-direction.
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References
[1]
John Edholm, Alexey Stomakhin, Rahul Deshprabhu, David Caeiro Cebrian, Florian Hu, and Caitlin Pope. 2023. Fire and Explosions in Avatar: The Way of Water. In ACM SIGGRAPH 2023 Talks (, Los Angeles, CA, USA,) (SIGGRAPH ’23). Association for Computing Machinery, New York, NY, USA, Article 59, 2 pages. https://doi.org/10.1145/3587421.3595406
[2]
Thomas L. Geers and Kendall S. Hunter. 2002. An integrated wave-effects model for an underwater explosion bubble. The Journal of the Acoustical Society of America 111, 4 (04 2002), 1584–1601. https://doi.org/10.1121/1.1458590
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A. Kouzoubov, J. Castano, C. Godoy, and M. Hyman. 2012. Acoustic model of the remnant bubble cloud from underwater explosion. Australian Acoustical Society Conference 2012, Acoustics 2012: Acoustics, Development, and the Environment (01 2012), 307–314.
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Steve Lesser, Alexey Stomakhin, Gilles Daviet, Joel Wretborn, John Edholm, Noh-Hoon Lee, Eston Schweickart, Xiao Zhai, Sean Flynn, and Andrew Moffat. 2022. Loki: A Unified Multiphysics Simulation Framework for Production. ACM Trans. Graph. 41, 4, Article 50 (jul 2022), 20 pages. https://doi.org/10.1145/3528223.3530058
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Alexey Stomakhin, Steve Lesser, Joel Wretborn, Sean Flynn, Johnathan Nixon, Nicholas Illingworth, Adrien Rollet, Kevin Blom, and Douglas Mchale. 2023. Pahi: A Unified Water Pipeline and Toolset. In Proceedings of the Digital Production Symposium (Los Angeles, CA, USA) (DigiPro ’23). Association for Computing Machinery, New York, NY, USA, Article 11, 13 pages. https://doi.org/10.1145/3603521.3604291
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Alexey Stomakhin, Joel Wretborn, Kevin Blom, and Gilles Daviet. 2020. Underwater Bubbles and Coupling. In ACM SIGGRAPH 2020 Talks (Virtual Event, USA) (SIGGRAPH ’20). Association for Computing Machinery, New York, NY, USA, Article 2, 2 pages. https://doi.org/10.1145/3388767.3407390
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Joel Wretborn, Sean Flynn, and Alexey Stomakhin. 2022. Guided Bubbles and Wet Foam for Realistic Whitewater Simulation. ACM Trans. Graph. 41, 4, Article 117 (jul 2022), 16 pages. https://doi.org/10.1145/3528223.3530059
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Published: 18 July 2024
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SIGGRAPH '24: Special Interest Group on Computer Graphics and Interactive Techniques Conference
July 27 - August 1, 2024
CO, Denver, USA
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