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abstract

White Lies in Virtual Reality: Impact on Enjoyment and Fatigue

Published: 09 October 2024 Publication History

Abstract

This study examined the impact of a "white lie" designed to boost motivation during virtual reality exercise on enjoyment and mental fatigue. Participants engaged in a ball-throwing or ball-targeting task and were randomly assigned to groups with or without the white lie. Results indicated that both groups experienced similar levels of enjoyment and fatigue, suggesting the white lie had minimal effect on these factors. All participants, regardless of group, reported high levels of enjoyment, with 17 out of 18 indicating they had fun, no significant differences in mental fatigue were found between groups while participants generally favored the white lie. However, the positive experience across all participants highlights the potential of Virtual Reality for promoting exercise engagement.

References

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Sebastian Cmentowski, Sukran Karaosmanoglu, Lennart E. Nacke, Frank Steinicke, and Jens Harald Krüger. 2023. Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems(CHI ’23, Vol. 6). ACM, 1–18. https://doi.org/10.1145/3544548.3580973
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Eric Evans, Keith E. Naugle, Anthony S. Kaleth, Brent Arnold, and Kelly M. Naugle. 2021. Physical Activity Intensity, Perceived Exertion, and Enjoyment During Head-Mounted Display Virtual Reality Games. Games for Health Journal (Aug. 2021). https://doi.org/10.1089/g4h.2021.0036
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Brendan Mouatt, Ashleigh E. Smith, Maddison L. Mellow, Gaynor Parfitt, Ross T. Smith, and Tasha R. Stanton. 2020. The Use of Virtual Reality to Influence Motivation, Affect, Enjoyment, and Engagement During Exercise: A Scoping Review. Frontiers in Virtual Reality 1 (Dec. 2020). https://doi.org/10.3389/frvir.2020.564664
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Jiali Qian, Daniel J. McDonough, and Zan Gao. 2020. The Effectiveness of Virtual Reality Exercise on Individual’s Physiological, Psychological and Rehabilitative Outcomes: A Systematic Review. International Journal of Environmental Research and Public Health 17, 11 (June 2020), 4133. https://doi.org/10.3390/ijerph17114133

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cover image ACM Conferences
VRST '24: Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology
October 2024
633 pages
ISBN:9798400705359
DOI:10.1145/3641825
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 09 October 2024

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  1. Enjoyment
  2. Fatigue
  3. Virtual Reality
  4. White Lies

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  • JST

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VRST '24

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Overall Acceptance Rate 66 of 254 submissions, 26%

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