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Development and Application of Virtual Assembly Training System of Mine Drilling Rig Based on Unity3D

Published:03 May 2024Publication History

ABSTRACT

The work aims to improving the current situation that the content and mode of assembly training for coal mine drilling rigs in mechanical workshops are low level of visualization, which leading to low training quality. Combined with the modeling advantages of UG and 3DS Max animation software, the 3d model reconstruction and texture mapping processing methods were discussed, and the model structure tree was built. Assembly system was achieved by c # language to write the core of the script, to study the related assembly animation path control, and design the system UI interface. Based on Unity3D virtual engine platform, a set of system for coal mine drilling rigs is developed and implemented from the perspective of the first person. The HTC VIVE Pro external headset is used to dock the system for debugging, operation and final release, and man-machine interaction operation could be realized. The research results not only show the complete assembly process of the mechanical assembly workshop, but also give the trainees novel and vivid teaching experience through friendly man-machine interaction, and preliminary exploration of virtual reality technology in coal mine drilling rig intelligent direction interact with remote control. At the same time, it also provides a new method reference for the market promotion and application of coal mine drilling rig.

References

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  1. Development and Application of Virtual Assembly Training System of Mine Drilling Rig Based on Unity3D

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          • Published in

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            IoTAAI '23: Proceedings of the 2023 5th International Conference on Internet of Things, Automation and Artificial Intelligence
            November 2023
            902 pages
            ISBN:9798400716485
            DOI:10.1145/3653081

            Copyright © 2023 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 3 May 2024

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