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Culture Clash: When Deceptive Design Meets Diverse Player Expectations

Published: 14 October 2024 Publication History

Abstract

Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player frustration, there is a gap in understanding how cultural attributes affect the impact of deceptive design in games. This paper proposes a new research direction on the connection between the representation of culture in games and player response to deceptive designs. We believe that understanding the interplay between cultural attributes and deceptive design can inform the creation of games that are ethical and entertaining for players around the globe.

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  • (2024)Computer-based Deceptive Game Design in Commercial Virtual Reality Games: A Preliminary InvestigationCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678820(109-123)Online publication date: 14-Oct-2024

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cover image ACM Conferences
CHI PLAY Companion '24: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play
October 2024
500 pages
ISBN:9798400706929
DOI:10.1145/3665463
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 14 October 2024

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  1. Deceptive Design
  2. Game Cultural Attributes
  3. Game Culturalization
  4. Game Design
  5. Player Manipulation

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  • (2024)Computer-based Deceptive Game Design in Commercial Virtual Reality Games: A Preliminary InvestigationCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678820(109-123)Online publication date: 14-Oct-2024

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