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Designing a Local 'Climate App'

Published: 08 October 2024 Publication History

Abstract

It is widely accepted that climate change requires dramatic behavioural changes. Persuasive technologies have the potential to encourage individuals to develop pro-environmental behaviour, but the design and use of climate persuasive applications is also discussed controversially. This paper describes and discusses selected activities from two user-centred design cycles for a ‘climate app’ for local use, each resulting in a prototype that was tested over two and four weeks respectively. Prototypes were also used as ‘tools for discussion’. The paper argues that climate persuasive apps can be valuable means if they allow, and require, users to actively contribute to their evolution and help them place their individual actions into the broader context of collective action for sustainability.

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ECCE '24: Proceedings of the European Conference on Cognitive Ergonomics 2024
October 2024
286 pages
ISBN:9798400718243
DOI:10.1145/3673805
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 October 2024

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Author Tags

  1. Persuasive design
  2. behaviour change
  3. climate change
  4. prototyping.
  5. user-centred design

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ECCE 2024

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Overall Acceptance Rate 56 of 91 submissions, 62%

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