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abstract

Finger Painting in VR: Multi-Dynamic Gestural Input for VR Painting

Published: 23 November 2024 Publication History

Abstract

This study explores the multi-dynamic gestural interaction system using VR headsets and wearable devices, for enhancing VR painting with pressure control, gesture recognition, and haptic feedback. Testing demonstrated novel visual expressions through hand gestures, suggesting the potential for more nuanced and dynamic interactions in VR art and beyond.

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MP4 File
Video demonstration of Multi-Dynamic VR Gestural Input for VR Painting.

References

[1]
Hadjipanayi, Christos., Banakou, Domna., and Michael-Grigoriou, Despina. 2023. Art as therapy in virtual reality: A scoping review. Front. Virtual Real. 4:1065863.
[2]
Mustaqim, Karna. 2018. Drawing Perform's: An Artistic Research. IJACAS 5. 59.
[3]
Self, Susan., and Self, Carolin. 2009. The Art of Chinese Brush Painting: Ink, Paper, Imagination. Tuttle Publishing. 36.
[4]
Strohmeier, Paul., Boring, Sebastian., and Hornbæk, Kasper. 2018. From Pulse Trains to "Coloring with Vibrations": Motion Mappings for MidAir Haptic Textures. CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
[5]
Mahmoudinezhad, Masoumeh Hesam., Anderson Iain., and Rosset, Samuel . 2022. A Skin-Like Soft Compression Sensor for Robotic Applications Soft Robotics.

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  1. Finger Painting in VR: Multi-Dynamic Gestural Input for VR Painting

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    cover image ACM Conferences
    SA '24: SIGGRAPH Asia 2024 XR
    December 2024
    70 pages
    ISBN:9798400711411
    DOI:10.1145/3681759
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 November 2024

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    Author Tags

    1. Art
    2. Gestural recognition
    3. Haptic device
    4. Virtual Reality

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    SA '24
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    SA '24: SIGGRAPH Asia 2024 XR
    December 3 - 6, 2024
    Tokyo, Japan

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    Overall Acceptance Rate 178 of 869 submissions, 20%

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