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Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition

Published: 15 October 2024 Publication History

Abstract

In the Philippines the state of care for those with Autism Spectrum Disorder (ASD) is affected by factors such as upfront cost, the availability of care staff and care resources, and the limited integration of technology. Individuals with ASD often have trouble reliably identifying emotions in social situations, a known trait that has inspired much research into relevant assistive technologies. Many technologies have been proposed to aid in improving the condition of those with ASD via various means. This paper discusses a system which aims to use computer vision integrated with Augmented Reality (AR) to develop a novel assistive application. This application's purpose is to aid care professionals working with individuals with ASD through a system that can recognize facial expressions, output a reading on said emotion, and then display that output in a real-time AR display.

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  1. Critical Analysis on the Design and Development of an E-Learning System for Autism Spectrum Disorder Intervention through Gamified Augmented Reality and Emotion-Recognition

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      cover image ACM Other conferences
      IMMS '24: Proceedings of the 2024 7th International Conference on Information Management and Management Science
      August 2024
      465 pages
      ISBN:9798400716997
      DOI:10.1145/3695652
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      Published: 15 October 2024

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