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An architecture for action selection in robotic soccer

Published:28 May 2001Publication History

ABSTRACT

CMUnited-99 was the 1999 RoboCup robotic soccer simulator league champion. In the RoboCup-2000 competition, CMUnited-99 was entered again and despite being publicly available for the entire year, it still finished in 4th place. This paper presents some of the key elements behind \attcmunited, one of the three teams that finished ahead of CMUnited-99 in RoboCup-2000 out of thirty four entrants. Playing against CMUnited-99, \attcmunited\ scores an average of about 8 goals per opponent goal. This paper describes some of the key innovations that make this improvement possible.

References

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  1. An architecture for action selection in robotic soccer

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      • Published in

        cover image ACM Conferences
        AGENTS '01: Proceedings of the fifth international conference on Autonomous agents
        May 2001
        662 pages
        ISBN:158113326X
        DOI:10.1145/375735

        Copyright © 2001 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 28 May 2001

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        AGENTS '01 Paper Acceptance Rate66of248submissions,27%Overall Acceptance Rate182of599submissions,30%

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