Abstract
This paper describes the design and initial implementation of the Rapport multimedia conferencing system, which supports interactive, real-time, distributed conferences among two or more users. Using computers connected by data and voice networks, this system creates an environment in which many sorts of meetings can take place, including telephone conversations, discussions among colleagues, and lectures. Rapport provides new opportunities for meetings, allowing a user to interact with distant colleagues and to participate in several conferences concurrently at his or her workstation. The system allows many existing computer programs to be used, unmodified, within its conferencing environment. Thus computer-generated data and displays are available to the conferees for manipulation and editing, enhancing the exchange of information during meetings. Although Rapport does not encourage a particular methodology of meeting conduct, such specialized support can be built using Rapport.
The paper outlines Rapport's conference abstraction and the model on which it is based — the “virtual meeting room.” It then presents an overview of Rapport's architecture, discusses the system's environmental requirements, and concludes by mentioning some of our plans for future work with Rapport.
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Index Terms
- The rapport multimedia conferencing system
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