ABSTRACT
This paper contains a syllabus and a description of a graduate/undergraduate level course in computer graphics offered by the Electrical Engineering Department at Auburn University. The course is designed to acquaint the student with the fundamental hardware and software components of real-time computer graphics systems. Topics covered include characteristics and features of hardware components, general-purpose graphics software, display files, two and three-dimensional transformations, clipping and windowing, perspective, hidden-line elimination and shading. Interactive graphics and a survey of applications will also be included.Classroom lectures and presentations are supplemented by laboratory demonstrations and student projects. Laboratory facilities will be described in the paper. Available equipment includes a DEC GT42 Graphics System, Tektronix 4012, 4013, and 4014 Graphics Terminals, and a Tektronix 4631 Hardcopy Unit. All of the above units are supported by a DEC PDP 11/40 under the RSTS/E System. A graphics utility package common to both the refreshed and stored graphics terminals is being developed.
- 1.W. M. Newman and R. F. Sproull, Principles of Interactive Computer Graphics, McGraw-Hill (1973). Google ScholarDigital Library
- A graduate/undergraduate computer graphics course and laboratory
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