ABSTRACT
The new forms of interaction being devised for small mobile devices have required designers to re-visit basic principles for user interface design. One of these is the notion of mode. For example, when a key is pressed how will the user know whether the letter displayed will be in upper- or lower-case. An experiment is described in which users have to learn to use a new device where this is an issue. Results show that users are influenced by the case of letters in the prompt.
- Dix, A.J., Formal methods for interactive systems. 1991, London: Academic Press.Google Scholar
- Monk, A., Mode Errors - a User-Centered Analysis and Some Preventative Measures Using Keying-Contingent Sound, International Journal of Man-Machine Studies, 24, 4 (1986), 313--327. Google ScholarDigital Library
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