2nd International ICST Workshop on Security and Multimodality in Pervasive Environments

Research Article

A Natural Pointing Technique for Semi-Immersive Virtual Environments

  • @INPROCEEDINGS{10.4108/ICST.MOBIQUITOUS2008.3863,
        author={Luigi Gallo and Aniello Minutolo},
        title={A Natural Pointing Technique for Semi-Immersive Virtual Environments},
        proceedings={2nd International ICST Workshop on Security and Multimodality in Pervasive Environments},
        publisher={ACM},
        proceedings_a={SMPE},
        year={2010},
        month={5},
        keywords={Pointing Virtual Reality Interaction Techniques Mouse Wiimote.},
        doi={10.4108/ICST.MOBIQUITOUS2008.3863}
    }
    
  • Luigi Gallo
    Aniello Minutolo
    Year: 2010
    A Natural Pointing Technique for Semi-Immersive Virtual Environments
    SMPE
    ICST
    DOI: 10.4108/ICST.MOBIQUITOUS2008.3863
Luigi Gallo1,2,*, Aniello Minutolo3,*
  • 1: ICAR-CNR Via Pietro Castellino 111 80131 Napoli, Italy +390816139517
  • 2: University of Naples Parthenope, Centro Direzionale Isola C4, 80143 Napoli, Italy. Tel. +390815474893
  • 3: ICAR-CNR Via Pietro Castellino 111 80131 Napoli, Italy +390816139507
*Contact email: gallo.l@na.icar.cnr.it, minutolo.a@na.icar.cnr.it

Abstract

Several interaction metaphors and techniques have been proposed to allow a natural interaction in virtual environments. Usually all these techniques are designed to be used with input devices such as wands, 3D mice or gloves. However, the availability of a new generation of auto-stereoscopic displays now makes it possible to exploit virtual experiences in new scenarios. In this paper we propose a variation of the ray-casting technique suitable for use with a standard mouse. With this proposed technique, users can move a 3D cursor in the virtual world without worrying about the third dimension and without losing the level of immersion provided by the 3D display.